Saturday, October 24, 2015

Math: Going Above and Beyond

At Seabury School we use Math Connects as our skeleton curriculum for math. But we then go above and beyond and play games, do enrichment activities, solve challenging word problems and more. 

RACE TO A FLAT, A PLACE VALUE GAME


We play a game called Race to a Flat using base-10 blocks, dice, and place value mats. Students try to be the first person to trade in 10 longs (10) for a flat (100). 

Base 10: 1 unit =1, 1 long=10, 1 flat=100, 1 cube = 1000
The largest digit is 9.
And then we switch it up and use different bases. Students still try to be the first person to trade in longs for a flat but, instead of trading 10, we trade according to what base we're using.

We have successfully used bases 2, 3, 4, 5 and 6!

Base 6
Base 5
Base 5

Base 2 (We flip a coin and race to a cube in this version of the game.)


MATH SIGHTINGS
On Monday mornings we start off our week with math sightings. We think of how we used math over the weekend, write it down on our whiteboards and share our findings with each other. As the school year progresses we're getting getting better and better at realizing we're using math and at incorporating  math language.  

Math is a necessity when playing video games!
We use math in music. 
Math is a family affair. 
Those who are in cross-country use math daily.
This math sighting led to an interesting conversation of what base do we use when we tell time.

 CONTINENTAL MATH LEAGUE PRACTICE

Sample problem: 
Ellen has 75 cents in nickels, dimes and quarters. 
She has at least one of each coin. 
What is the difference between the most number of coins she could have 
and the least number of coins she could have?

First we try the problems by ourselves. 
Later we'll come together and have intense but friendly debates. 

 MORE MATH GAMES

Race to a Dollar
Race to a Dollar
Coin Exchange 
I Have Who Has?
Money Match

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